Quark LiveAvatar: pricing, latency & capabilities

Quark LiveAvatar is an open research system for audio-driven video. It is separate from the HeyGen product also named LiveAvatar.

Sources reviewed:

When to consider Quark LiveAvatar

Consider Quark when you want to experiment with a larger streaming diffusion system and can evaluate its hardware requirements. Its published real-time setup uses multiple GPUs.

Pricing by mode

An open research system for long-form audio-driven avatar video. Its 14B diffusion model reports 45 FPS on a multi-GPU H800 setup.

Real-time result uses multiple H800 GPUs. Single-GPU inference also available.

Published specifications and billing bases
DetailQuark LiveAvatar
ModelLiveAvatar 1.1
Full avatar usage rateYour compute
Full billing basisYour compute + conversation stack
Video-only usage rateYour compute
Video billing basisYour GPU costs
Full response timingYour pipeline · Full response depends on your stack
Video timing45 FPS · Multi-card H800, 4-step sampling
Output resolutionConfigurable · Depends on inference settings and GPU memory
FPS45 FPS · Multi-card H800, four-step sampling
Custom motionsNot verified · Audio-driven diffusion; custom signature controls not established
Moderation controlApp controlled · Your app sets filters; model and license restrictions still apply
DeploymentSelf-hosted

Usage rates are one component of cost. Use the monthly calculator for supported plan allowances and session assumptions.

Estimate monthly cost

Monthly cost examples

A monthly total needs a verified plan quote or measured compute budget. Use the provider or project sources to establish billable units, preparation, and delivery costs before estimating.

Plan the integration

Pin the repository and weights, record inference settings, and measure the full path through video encoding and delivery. Treat GPU availability and reported throughput as separate questions.

Read the latency correctly

Single-GPU support does not imply the reported multi-H800 speed. Output resolution and GPU memory depend on the inference configuration.

Single-GPU availability does not imply the reported multi-GPU real-time speed. This Quark project is separate from HeyGen LiveAvatar.

Questions to verify before launch

  • Which weight and code version will the run use?
  • Does your hardware match the published real-time setup?
  • What is the memory requirement at the chosen resolution and concurrency?

Official sources

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